[ FIX ] - (Silent fix) Outfit no longer disappears when vorting.
[ FIX ] - (Silent fix) Crafting reputation no longer gives warnings
when no rep is earned.
[ UI ] - Break chance is now visible when inspecting affected items.
Major Update
Date: July 6, 2025
[ MAJOR CHANGE ] - A new arm system has been implemented to replace
the old system. This means more expressive arm gestures for
interactions and combat, and arms that match clothes' color and
pattern.
[ VISUALS ] - Redesigned/Adjusted ALL costumes to accommodate the
new arm system.
[ VISUALS ] - Reanimated most of the action animations. Special
effects will be added in future updates.
[ CHANGE ] - [SKILL] Palm Zap now gives 5% Critical Chance and 10%
Critical Damage, changed from 5% Dodge Chance. Damage lowered to -20
to -30 from -20 to -40.
[ CHANGE ] - [SKILL] Lightning Throw no longer gives 5% Critical
Chance and now consumes 3 Electro Charge, up from 2.
[ VISUAL ] - Slightly redesigned enemy templates to include
affiliation info.
[ CHANGE ] - Slightly edited enemy names to reflect new affiliation
information.
[ CHANGE ] - Merchants will now have their own unique attire.
[ FIX ] - [KNOWLEDGE] Whole Saler Contacts is now working as
intended.
[ FIX ] - Hostile NPCs no longer change appearance after dodging.
[ CHANGE ] - Some guards now patrol the town of Wolfvanden.
[ CHANGE ] - Character pose during creation/edit is now locked.
[ FIX ] - [COMBAT CLASS] Jomsviking skills no longer have infinite
turns.
[ CHANGE ] - [SKILL] Thorn Whip now has a 50% chance to hit all
enemies.
[ UI ] - Skills with AOE are now indicated in their descriptions.
[ BALANCE ] - Reordered how armor is calculated in combat:
Before: Damage > Armor Reduction > Damage Bonuses > Critical
Bonus > Physical Reduction Now: Damage > Damage Bonuses >
Critical Bonus > Physical Reduction > Armor Reduction This
makes armor less overpowered and gives other stats more value.
[ NEW ENEMY ] - [ Bloody Gem ] Deckhand Drifter — the lowest rank of
the infamous Bloody Gem pirates.